Night Four

So, here it is: Another wonderful gaming night! Well, Hugh didn’t make it this time – had something to do with being the “best man” at a wedding in Las Vegas. Anyway, we start them off at home, just waking up from their daily rest. A few more of them decide that it would be a good night to feed. Victoria, Paul, James, and Christian all feel it is time to go on the hunt. I give them their respective rolls and tell them what they get. So now, with that over, they all decide that going back to the office building would be a good thing to do. So there goes the limousine, out and about, to pick every one up and take them back to the office building. They all waltz right in and go up to the meeting room that this all started in. They all start to look around the office. (Wits + Larceny) This let them find the hidden filing cabinets and they gained what little information there was, off of the desk blotters. A quick Dexterity + Larceny check for one of them to pop open the file cabinets and Intelligence + Larceny or Intelligence + Investigation, which gives different information. The Larceny roll could produce other information sources. Those needed an extraordinary success that no one got. They discovered files on various people, including their sires, a few other key players, and some building blueprints with addresses. (See NPC page) This was good enough for most of them, but Paul decided that he needed to do one more thing . He enlists the help of Christian and heads for the basement, as the rest of them take files out to the limousine. Once down there, they grab the body that has held some fascination for him and drag it out a side door to the limousine. Into the trunk it goes, which makes the others in the limousine ask them what they think they’re doing. He placates them with something to the effect of “it’s my limousine. If you don’t like it, walk!” In the limousine, they talk a little about what they found in the office. (What little I could tell them as I did not have much of that information ready, yet. Does there seem to be a pattern forming?) They head for Paul’s place. When they get there, Paul find his sire, Dianna and asks if she knows who the body is. She informs him that it is Jeff Orbrock, the prince’s first childe. Then, she goes on to tell him that he needs to take care of that trash. Paul asks Christian to help him move the body into the garage to hide it. After that, they all go inside to talk some more about their findings at the office. James calls in a favor from one of his contacts (City Engineer), to see if he can discover who the owners of the blueprints are. This, of course, leads to leavening a message, due to the time of night. Gracey talks the rest of them into giving her the files, so the she can read them over. (I still don’t have a clue why this worked, but hey – I’m just a storyteller.)
We run out of useable time in the evening, so I “call it” with them all getting rides home from the damn limousine. A little chatter later and we head for home, ourselves.
’till next time.

No Responses to “Night Four”

  1. Hugh Says:

    edited 07OCT05 -KJB

  2. enwewn Says:

    Looks good to me…

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