Battletech Update — 09 Apr 06

Posted in BattleTech, Duluth Game on May 16th, 2006 by Mary

Battletech Update – 09 Apr06

I missed a posting…..Ooppps!!!

Imagine That!!

As you know Kurita had asked us to pull out due to a major seismic event happening on planet, this was later identified as half a warship impacting the planet. Kurita paid us off the rest of our contract.

Col. Wilder & his contracting staff managed to get us two new contracts. One of the contracts is for security forces; to protect our client’s interests in the area they will be garrisoned. The other contract is for pirate hunting in the periphery.

Our pirate hunters are: Col. Wilder, Svetlana Tschler, Jes Alyn, Jeordi LaForge, Hiram Blackmoor, & Zhai McShane. Plotting probable locations of the pirate base via sensor readings is how we will determine what planets to check out; we will prioritize them in order of likelihood to contain the base.

We searched a couple of planets one of them had a dual site mining operation. We went down to the mining operation facilities. The first facility appeared to have some type of major battle in the above ground operations areas. This was evidenced by what was a pool of blood and body parts in and near the airlocks. All the heating systems were off line to the facility and there was no power. In the med bay we found a fairly well preserved body. Our Doc is trying to find out cause of death. When we brought portable power units down to find info on the computers we found out they were a gem mining operation. We also found out that there was another site to the west of this one. So while the salvage teams were collecting anything salvageable, we went to investigate the other operation.

The other operation did not appear to have had as much battle take place there. In the crew quarters were found a hand written log suggesting a “secret weapon” with coordinates. So we sent a salvage team to the second mining operation, while we went to check out the coordinates that were listed in the journal. At the coordinates we found a power plant and some type of warehouse. Under the warehouse we found what appeared to be a ‘Mech bay. There were some crates of ammunition and some antique ‘Mech parts. We salvaged all we could from this site as well.

On the next planet we found what, was once a very large civilization, City. Apparently, they entire planet was evacuated in a very through and orderly manner. How do we know this you might ask? Well, the fact that only the buildings are on the planet. No furniture, no computers, no personal belongings, no signs of any type of violence or war, and no trash either.
Finding the pirates is going to be tough! We will find them rest assured of that.


Update Battletech – Duluth

Posted in BattleTech, Duluth Game on April 3rd, 2006 by Mary

The Gallows Hunters met on 26 Mar 06 and the following are the events that unfolded:

We started out doing some practicing on various skills like shooting and piloting our ‘Mechs. We got into a minor skirmish in with some unknown assasins. Unfortunately, Jordi had a bullet “graze” him in the head, Col. Wilder got shot in the leg and is currently laid up in the med bay aboard the “Hangman”. We found no type of ID’s on the ones we took out in the gunfight, but we did find a fair amouint of House Kurita money on them.

Then persuant to our contract with Kurita we were requested to assist a Kurita lance out in thier engagement with a Steiner Heavy lance. We of course saved the Kuritans. Mikul fell down alot but we still came out victorius. We managed to salvage some of the Steiner ‘mechs: we salvaged a mostly intact Locust, a beat up Jaeger, a beat up Hatchetman. Our techs believe that they can completely salvage the Jaeger, and we are keeping the Locust and all of the ammunition that was available. As per our contract we will be giving the rest to Kurita including our old Locust as thier portion of the salvage.

Upon our arrival back at the dropport base Mikul was given a medal from Kurita for his amusing SNAFU with communications in the field. Mikul had asked Kidd to get him an open frequency to the Steiner lance. When Kidd got him the frequency, unknown to Mikul, it was the command frequency for ALL Steiner forces on the planet. Mikul asked all Steiner Forces to surrender unconditionally to him, the answer was no from the Commander of all Steiner forces in theater. Kurita found it humorous so they awarded him a medal for a valiant effort…Laughs will be had for a long time over that one.

After refit and repairs it was back into the field doing recon work. We ran into a Stiener assault lance and were engaged in battle when a sesmic event struck the planet at about 9 on the richter scale. It knocked part of both lances down to the ground. Mikul radioed back to Col. Wilder on the “Hangman” to find out what happened and he was told to disenegage and give coordinates to the “Rum Runner” for pick up. Kurita is “bugging” out and they want to rendevous with us in orbit.

After the “Rum Runner” picked us up we looted all the supplies left behind by Kurita and other mercenary units. We found out that approximately half a Warship impacted with the planet causing the sesmic event we felt in the field.

To Be Continued……….